John Nguyen | Creative Director
Seattle, WA
I am a seasoned creative leader with expertise in distilling complex technology into clear, compelling human-centered narratives for impactful results. Skilled as an interdisciplinary leader and seasoned visual storyteller that has crafted campaigns and product incubation for the world's leading technology brands
I am always eager to bring new perspectives and drive growth for organizations looking to expand their reach to new and existing customers. If you're looking for a visual storyteller with a proven track record of success, I would be thrilled to bring my expertise and experience to your team.
🔗Linkedin | 🔗 Schedule meeting | 🔗Resume
Specialties
Brand Identity
Brand Storytelling
Brand Guidelines
Brand Strategy
Web Experiences
UI/UX
Social Campaigns
OOH Activations
Motion Design
Team Design
Experience
Accenture
Executive Creative Director, Motion
Seattle, WA
April 2024 - Present
Leading and building a diverse DRM creative agency team for a tech client.
Creative Director/ Founder
Seattle, WA
May 2023 - March 2024
Craft foundational and differentiated brand strategies, visual identities, and communications for small and medium sized startups for impactful company growth.
Microsoft
Principal Creative Director
Redmond, WA
Dec. 2020-April 2023
Collaborated cross-functionally with Engineering, Product Marketing, Integrated Marketing, and PR to drive visual creative excellence for keynotes, visual branding, product reveal videos, retail content, OOH, and social campaigns. Managed 7-figure budgets.
Managed a multi-disciplinary creative team and external agencies engagements/partnerships to drive successful execution of high-impact marketing campaigns that increased customer acquisition.
Collaborated with cross-functional teams to develop and execute a comprehensive naming, brand strategy, and brand narrative for Microsoft Mesh, resulting in a 40% increase in brand recognition within the first six months.
Led creation and execution of the Microsoft Mesh launch video, resulting in 3+ million views, and trended in the top 20 on YouTube.
Led design, strategy, and creation of Microsoft Mesh launch site. Increased engagement with B2B customers.
Led the Microsoft Mesh 360 campaign creative across keynote, social, web, PR, and visual brand guide with high ROI.
Collaborated with the ID team to conceive and refine AR/VR concepts, enabling the internal progression of 4 high-potential prototypes, paving the way for future advancements and market differentiation.
Led creative and strategy for the Industrial Metaverse campaign. Reduced production costs by up to 60%.
Microsoft
Principal Art Director
Redmond, WA
May 2017-November 2020
Led creative development and execution the Microsoft HoloLens launch video, generating over 5+ million views: showcasing the product's innovative features and driving widespread excitement.
Spearheaded a unique social media strategy and execution of the Microsoft HoloLens 2 launch, which resulted in the most organic engagement for Microsoft in 10 years.
Developed and executed content strategies for Windows Mixed Reality’s on-boarding experience, resulting in an increase in customer satisfaction.
Concepted and led execution of the "HoloLens Momentum" 360 Campaign that drove excitement and awareness of HoloLens’ innovations in industry verticals.
Redesigned and launched HoloLens.com with new content and new design in collaboration with Product Marketing + Engineering.
Apple
Senior Art Director
June 2014 - May 2017
Cupertino, CA
Visual design lead for Apple Marcom’s Film/Video/Motion Graphics team. Collaborated cross functionally with Industrial Design, Product Design, Product Marketing, Marcom Leadership, external agency engagements, and across Apple Marcom teams.
Produced and directed the highly successful hero MacBook launch video, garnering over 4 million views.
Co-developed and led the team that created the MacBook Pro reveal video with 2.5+ million views and the Launch video with 3.5+ million views.
Concept and creative execution of the iPhone 7 Jet Black launch video with 2.5+ million views.
Spearheaded visual creative of the highly successful 'How to Shoot" campaign for Apple, captivating an audience of over 100+ million viewers and elevating brand recognition and consumer engagement.
Conceived and created season 1 and 2 of Apple’s flagship in-store large video display 8K video content.
Founded an internal 3d team that manages all of Apple Marcom’s 3d marketing assets.
Self-Employed
Creative Director/ Art Director/ Team Lead
May 2002- May 2014
Los Angeles, CA
Designed, concepted, and executed commercials, main titles, and campaigns for large brands and ad agencies.
• Led multi-disciplinary teams consisting of 2d designers, 2d animators, 3d animators, live action directors, and producers.
Brands:
Apple | AMEX | DirectTV | Dreamworks | Epson | ESPN | Honda | HP | LA Times |
Microsoft | Nike | Nintendo |Paramount | Riot Games | Sony | SYFY | Virgin | Volvo | WB | Xbox
Agencies:
Brand New School | Blind | Logan | Imaginary Forces |King & Country
Method | Not to Scale | National Television | Prologue | Royale
Education
Cleveland Institute of Art
1994-1998
Major: Photography, Film/Video/ Animation
Augment.org
Oct. 2023 - Dec. 2023
Entrepreneurship Business Program
Contact Me